What is Helbreath?

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Contents

The Story

In the time before time, deep within the world of HELBREATH, there existed the two supreme gods, Eldiniel and Aresien. These gods contacted humankind through the Erisnommire Temple, located in the western region of HELBREATH at Mt. Asgarde. In addition to being involved in the human world, these two absolute beings ruled over the twelve primary gods. In an event known as the 'Descent of the Gods', the gods joined humanity in their earthly realm, and dwelled there in peace. While there, the gods made the land produce bountiful harvests of life-giving crops. As a result, 'Divine Power' was released among humankind by the gods.

However, at some point in the year 2192, the Prime Event occurred. Due to a conflict between Eldiniel and Aresien, the entirety of HELBREATH fell into confusion and disorder. Hence, the connection between the gods and humankind was sorrowfully severed.

As time passed, and like all seemingly fantastic events do, the 'Descent of the Gods' faded and become a legend. Unlike the rest of the world, the center of HELBREATH, known as Equilibrium, remained a peaceful land with the protection and blessing of the gods.

After the departure of the Divine Power, the very nature of HELBREATH came to despise humankind. The once peaceful animals turned into vicious beasts that attacked indiscriminately. The once fertile land became desolate and barren, refusing to yield anything that would satiate humanity's hunger.

Alone, and in such a harsh environment, humankind could no longer support itselt. So, humanity, at last, came to desire the aid of the two supreme beings once more. In response, Equilibrium branched into two denominations: one for those who worshipped Eldiniel, and one for those who worshipped Aresien. As the two denominations were formed, the regions of Elvine and Aresden were created separate from one another.

All the while, in the eastern region of HELBREATH, an area forsaken by the gods, the absolute evil, Abaddon, had begun recuperating its lost power. This evil power continually grew, and as it did so the horrific creatures that hide in the darkest bowels of the earth gained within them a new courage. Armed with this fearlessness, they began attacking the villages of HELBREATH. Amongst the villagers, there grew a surprisingly accurate rumor that the true source of these beasts was Abaddon, the land of destruction. This rumor was most likely spurred on by the numerous cases of knights and mages who ventured to Abaddon, but were never seen again. Naturally, Abaddon became a place feared by most of the populace. There is much speculation about Abaddon, but no one really knows the true nature of its evil. Even as the strength of the absolute evil increases daily, humankind remains primarily concerned with conflict over human power and, therefore, completely blind to the coming darkness. This will be the greatest challenge humanity has faced, and the greatest challenge demands the greatest heroes. Heroes that can unite a divided people and confine the force of evil? Can you muster the strength and valor to be one of these heroes?

The Storyline

Episode I - Perfect Dark


Under the persuasion of the Archbishop, the Princess of Elvine had set forth to perform sacrificial rites in the Middle Land. During one these rites, a mysterious Dark Force assailed the princess and her guards. The Royal Guards fought admirably along side the Royal Knight and Royal Sorcerer, but the Dark Force proved to be too powerful. Only the Princess managed to escape the massacre with the help of the Lucky Gold Ring and Zem Stone Sacrifice, both given to her by her beloved mother, the Queen.

The frantic Elvine Princes fled swiftly and aimlessly away from the unknown danger that had so savagely slaughtered her entourage. Soon she found herself alone and lost in the vast Middle Lands. It seemed that the princess would not find her way home until a knight appeared and offered her guidance. After the Princess told the knight she was of Elvine, the mysterious man revealed himself as an Aresden Knight and the grandson of Aresden's High Priest. The princess's only hope rested on her sworn enemy. Yet, the knight, in an unprecedented act of goodwill and chivalry, insisted that he would take her home safely despite the bitter feud of their respective nations. The knight returned the Princess to her homeland unharmed. However, the kind-hearted knight was shunned for his traitorous actions when he returned to his country.

When the leaders of Elvine heard of the brutal attack on the Princess, they assumed that only Aresden could coordinate such a heinous crime. Elvine promptly declared war on Aresden for its treacherous acts. Both countries, preparing for the impending battle, manned their frontlines with Supreme SafeGuard Knights. In a fortunate turn of events, diplomacy between the Elvine and Aresden King prevented the needless destruction. The two kings agreed upon truce and the war was called off. Despite the temporary peace, paranoia swept both lands. Both remained prepared for warfare.

At the same time, an unknown force was devastating Elvine's and Aresden's neighboring countries. Both nations became deeply concerned that this mysterious menace would enter their borders. Seeing this as a golden opportunity to regain the respect of his country, the Arseden Knight, who so valiantly rescued the Elvine Princess, offered to investigate the new threat. The knight soon found that two hideous monsters were behind the destruction.

The two monsters were called "Hellclaw" and "Tigerworm" and their powers were believed to surpass almost any known. Upon receiving such information and considering the gravity of the situation, the nations of Elvine and Arseden agreed to cooperate and investigate the source and intentions of these beasts. They soon discovered that the monsters were headed towards the mythical Land of Destruction where inside Abaddon was sealed.

Upon further study, the wise men revealed that the monsters were the safeguards of the Ancient Civilization that had existed before the Great War of the Gods. They had been lured by the Dark Force to return to this world to release Abaddon. Wise men warned the people that these two furious monsters must be stopped before they reach the Land of Destruction.


Episode 2 - Resurrection of Abaddon


Elvine and Arseden, united under their new truce, captured Hellclaw and Tigerworm and locked them in the underground land of prisoners. In the quest to capture the two monsters, the brave knight from Arseden, rescuer of the Elvine Princess, found out the truth of Abaddon and his intentions while scouring the Ancient Civilization. His people would not believe what he had discovered; so with the help of the Elvine Princess, he explained what he had found to the Elvine king.

Meanwhile in Elvine and Abaddon, all weapons and armor blessed by God began to disappear. The Villains, worshippers of Abaddon, had stolen the sacred articles and taken all those who possessed them prisoner. The Villains delivered these articles to the Land of Collapse, the prison of the evil Abaddon. These blessed armors and weapons were necessary to free Abaddon from his imprisonment.

In the Land of Collapse, the Villians, running out of time, performed the ceremony to resurrect Abaddon, missing one of the necessary sacred weapons. Carefully, they placed the Sword of Ice Elemental, the Sword of Medusa, the Sword of Xelima, the Merian Shield, and the Merian Plate upon six of the seven columns surrounding the shrine that confined Abaddon. The ceremony worked but not as planned. Abaddon was resurrected bodiless, existing only as a spirit. Abaddon plotted to summon Hellclaw and Tigerworm to find the "Abaddon Ring," whose power could revert him to his full and mighty stature.


Episode 3 - The Crusade


Abaddon, without a physical body, began to manipulate the weak-minded citizens of Elvine and Arseden and use them for his own means. The Archbisop of Arseden, in a weakened state and burdened with the treacherous manipulation of Aresden's citizens, soon fell under the power of Abaddon. With the Archbishop under his control, Abaddon used him to initiate a great religious war between Elvine and Arseden.

Soon the Supreme SafeGuard Knights of both countries were nearly wiped out. The Archbishop of Arseden broke free from his curse just long enough to realize the terror he had caused. Realizing that Abaddon might once again cloud his mind for his evil ends, the Archbishop bravely commited suicide. Abaddon had lost his control over the war and the fighting soon came to a halt. Abaddon went back into hiding to plot his next move.

Both countries, now aware of Abaddon's widespread manipulation, were in desperation to find a way to seal him back into the Land of Collapse. With the Elvine King's recommendation, the Arseden Knight led a team of investigators to find how they could stop Abaddon. They found the only way to seal Abaddon lay in the unknown world. Their hearts swelling with courage, the team set out on a perilous journey to save the world as they knew it…


Episode 4 - The Apocalypse


The team of investigators knew that they needed to find a new portal into the Land of Collapse. The world had been sealed by a Time Wall, made by God, so that no human could enter. The team found, in their searching, a piece of ancient slate that radiated an undeniable power. The team could not shake the feeling that this ancient slate was the key to their journey. They scoured Helbreath to look for the other pieces. After much arduous searching, the team found another piece of the sacred slate. What was written upon it conformed the team's suspicions. Upon the slate was part of an ancient prophecy that told how to confine the evil Abaddon. The brave Knight from Arseden set out alone to find the rest of the pieces of this vital slate and learn the secret to stop Abaddon. The secret to confine Abaddon is written in the Ancient Prophecy and the Villains broke the Ancient Prophecy into four pieces. Finding them is a whole other story altogether. To all travelers of the Helbreath continent…You will have to face this destiny with us. The destiny can be either a return to the ancient peace or to witness destruction of the world. The choice is in your hands…


Features

  • Massive Multi-Player Role Playing Game.
  • Players are able to participate in massive scale battles between the two waring regions.
  • Wield mighty weapons as a warrior or cast powerful spells as a mage.
  • A massive world with cities, forests and huge underground dungeons.
  • Numerous unique characters, monsters, and other life forms.
  • A full-screen playing area with easily accessible menus and an intuitive user interface.
  • Customizable avatars - choose your gender, skin color, hair color, armor, etc.
  • Built in chat system where you can talk to everyone near you, your guild, party or whisper to a selected player.
  • Able to create or join a guilds to work together towards a common goal and to slaughter your foes in a group.
  • Sophisticated game engine, with a maximum of 4500 players able to connect and play per server.
  • Magic users can summon creatures to fight with them.
  • Dynamic game enviroment, with regular updates.

Beginner's FAQ

1. What is the cost of Helbreath USA? Helbreath. USA Pay-to-Play has a monthly rate of $9.95 USD with TWO WEEKS FREE when you sign-up.


2. Can I transfer my character from other Helbreath servers worldwide?

No you cannot transfer your character. Helbreath. USA is separate from other Helbreath servers and therefore there is no method to transfer a character.


3. Can I play even though I am located outside the US?

Absolutely!


4. How do I sign up for an account?

First download the helbreath client, then after running the game click on the New Account button.


5. If someone asks for my account info or especially my password, should I give it to them?

No, absolutely not. No one associated with Siementech or iEN will ever ask for your password except on this website for login purposes.


6. If I don't have a credit card can I still play?

Yes. At this time we are having to create accounts manually when a CASHIERS CHECK or MONEY ORDER is sent with a 3 month minimum payment. You will be notified by email when your account is created. Soon we will be able to handle this through our billing system. WE NO LONGER ACCEPT PERSONAL CHECKS.


Please send your cashiers check or money order to:

Helbreath USA c/o Accounting Department

124-126 Quade Dr.

Cary, NC USA 27513

See Also

Personal tools