Armory
From Helbreath Portal
Contents |
Armor Attribution
Anti-Physical (AP) Also known as as Defense Ratio (DR)
Anti Physical armor makes the wearer harder to be hit by physical weapons. This does not raise the defense points of your armor, but makes you harder to hit. 2 AP points is equal to 1 extra point of DEX (only counts for evading attacks not your own accuracy).
Magic-Resistance (MR)
Magic-Resistance armor makes the wearer less prone to be hit by magic attacks. To really see any difference, you need to have at least 180 MR points with all your armor combined.
HP Recovery (HP)
Recovers your HP more by the % value of the armor. Ex: 21% HP recovery hauberk with 50 VIT would make you gain health points by 21% more at a time.
MP Recovery (MP)
Recovers your MP more by the % value of the armor. Ex: 42% MP recovery Leather Armor with 100 MAG would make you gain mana points by 42% more at a time.
Magic Absorbtion (MA)
Magic Absorbtion armor will absorb magic attacks directly into the armor, so the wearer will take less damage.*Note* MA armor does stack based on how much of it you have on total with all your armor %'s combined.Ex: You get hit -100 magic damage but your armor is 50% MA, you only take 50 damage.
Physical Absorbtion armor will absorb physical attacks directly into the armor, so the wearer will take less damage.*Note* PA does not stack. Ex: You have different pieces of PA on, whatever piece of armor that is hit. The % on that armor reduces the damage based on the % and armor type.Ex: You get hit -40 physical damage but your armor is 21% PA, you will only take 32 damage.
Upper Body Armor
Protection for the chest and the upper limbs this armor is typically associated with warriors, but is also used very effectivly by mages. Armor has been used throughout recorded history beginning with hides and diffrent leathers before progressing to bronze, then steel during the Middle Ages. Some upper body armor that are droped by monsters also may carry extra attributes listed at the top of this page.
| Name | Def. Pts. | Endurance | Price | Req | Picture |
|---|---|---|---|---|---|
| Hauberk | 8 | 200 | 400 | None | |
| Knight Hauberk | 12 | 1000 | 2400 | Lvl 70, DEX 100 | ![]() |
| Wizard Hauberk | 12 | 500 | 2400 | Lvl 90, MAG 100 | ![]() |
| Leather Armour | 10 | 400 | 500 | 15 STR | |
| Scale Mail | 20 | 600 | 900 | 20 STR | |
| Chain Mail | 30 | 1000 | 1200 | 30 STR | |
| Plate Mail | 37 | 3000 | 4500 | 100 STR | |
| Knight Plate Mail | 40 | 3500 | 6000 | Lvl 85, 100 STR |
Robes
Note: Robes are usually only worn by mages, and are also considered a type of armor. Normal Robes can be dyed different colors, Wizard robes cannot be dyed however. Robes are bought at the shop and not the blacksmith like all other armor.
| Name | Def. Pts. | Endurance | Price | Req | Picture |
|---|---|---|---|---|---|
| Robe | 10 | 3000 | 2000 | Above 100 MAG | |
| Wizard Robe | 12 | 3000 | 3000 | Above 100 MAG & Lvl 80 |
Headgear
Headgear is a form of protective clothing worn on the head and usually made of metal and are among the most ancient forms of combat protection. Protecting the head from cutting blows with swords and flying arrows, offering protection from monsters and players alike. Some headgear that are droped by monsters also may carry extra attributes listed at the top of this page.
| Name | Def. Pts. | Endurance | Price | Req | Picture |
|---|---|---|---|---|---|
| Helm | 8 | 1000 | 1000 | 52 STR | |
| Full Helm | 10 | 1400 | 1500 | 85 STR | |
| Knight Full Helm | 12 | 2000 | 3500 | 85 STR | |
| Wing Helm | 15 | 2500 | 5000 | Lvl 100, 130 STR | |
| Horned Helm | 17 | 3500 | 4000 | Lvl 120, 160 STR | |
| Mage Cap | 5 | 500 | 1500 | Lvl 90, 110 MAG | |
| Wizard Hat | 10 | 800 | 3000 | Lvl 120, 130 MAG |
Lower Body Armor
Lower Body armor, just like Upper Body Armor, is typically associated with warriors, but is also used very effectivly by mages. Some lower body armor that are droped by monsters also may carry extra attributes listed at the top of this page.
| Name | Def. Pts. | Endurance | Price | Req | Picture |
|---|---|---|---|---|---|
| Chain Hose | 6 | 500 | 500 | 10 STR | |
| Plate Legs | 12 | 1000 | 1000 | 20 STR | |
| Knight Plate Legs | 14 | 1100 | 3000 | Lvl 80, 20 STR |
Shields
A shield is a protective device, meant to intercept attacks. In Helbreath their are many diffrent typs of shields offerig diffrent levels of protection to the user. Just like armors some shields that are droped by monsters also may carry extra attributes listed at the top of this page.
| Name | Def. Pts. | Endurance | Price | Req | Picture |
|---|---|---|---|---|---|
| Wood Shield | 8 | 300 | 100 | 8 STR | |
| Leather Shield | 10 | 300 | 150 | 10 STR | |
| Targe Shield | 13 | 500 | 250 | 18 STR | |
| Scooterm Shield | 16 | 500 | 300 | 20 STR | |
| Bronze Shield | 18 | 500 | 550 | 20 STR | |
| Iron Shield | 22 | 500 | 675 | 25 STR | |
| Lagi Shield | 26 | 800 | 1500 | 30 STR | |
| Kite Shield | 30 | 800 | 1500 | 32 STR | |
| Tower Shield | 35 | 800 | 2500 | 40 STR |
Note: Shields can only be used with 1 handed weapons.





